G-Laser is a cutting-edge virtual foley studio for Unreal Engine, enabling real-time sound design through interactive object manipulation.


By using advanced physical audio modeling, G-Laser reduces the costs of traditional foley studios. It offers a flexible and practical solution for sound designers and developers.
Sound design has become an essential element in today’s games, films, TV shows, commercials, and other visual media. The rising costs in this field are a concern. It is also challenging to maintain industry standards while creating a user-friendly sound design process. G-Lazer addresses this need, emerging as a guiding and user-friendly tool for sound designers and developers. G-Lazer’s goal is to help users manage their sound design processes more effectively and efficiently. Costs are rising. G-Lazer helps maintain industry standards.
The two key components of sound design—Foley art and field recording—are at the core of G-Laser. The platform provides virtual studio simulations and a rich sound library within Unreal Engine. These resources facilitate the use of these components by sound designers and creative users.
G-Laser offers significant benefits in two main areas:
- Saving on storage space, material collection, and equipment required for Foley.
- Reducing the need for outdoor equipment and lengthy field recording sessions.
By simulating the sound design process in a virtual environment, G-Lazer overcomes the challenges faced during Foley and field recording. This allows sound designers to save both time and reduce equipment costs.

Empowering industry professionals to produce sounds for any visual media. We also support amateur users in learning sound design processes without the need to set up a studio.
Regardless of their skill level, G-Laser provides users with an assistant. This assistant caters to all their needs in sound design. It ensures a more comfortable working environment.
The sound designs produced within this project can be utilized in national and international sectors involving visual media content. This includes games, films, TV shows, and commercials. The project enables users to store and manage sound design materials. It helps them save on equipment costs. This leads to significant time and cost savings. Additionally, it provides features that reduce the need for outdoor equipment required for field recording.
FAQs
What is G-Laser and how does it work?
G-Laser is a virtual foley studio integrated with Unreal Engine. It allows sound designers to manipulate and create sound effects in real-time. They do this by interacting with virtual objects. This tool streamlines the sound design process. It provides a digital environment for sound creation. It reduces the need for physical studios or field recordings.
What are the main benefits of using G-Laser?
G-Laser offers cost reduction, flexibility, and real-time sound manipulation. It enhances creativity by allowing designers to experiment with sound in a virtual space, ultimately saving time and resources.
Can G-Laser be integrated with other software?
Yes, G-Laser is designed to work seamlessly with Unreal Engine. It can potentially be integrated with other sound design tools and software. This depends on the specific workflow requirements.
Who can benefit from using G-Laser?
Sound designers, game developers, and filmmakers can benefit from using G-Laser. Anyone involved in creating or manipulating sound effects for digital media can also benefit from using G-Laser.
How does G-Laser reduce costs for sound designers?
By providing a virtual environment for sound creation, G-Laser eliminates the need for expensive foley studios and outdoor field recordings. It reduces both the time and money spent on traditional sound design methods.
Enhance your sound design journey with G-Laser.

